The easiest way is to edit the main config file each time you play or make a script or mod. Plus it forces you to research a particular defensive strategy every game you play – too bad if I want to be an economist.Īnyway there is a way to disable or reduce the number of novaliths in single player. I agree, though this can be tricky when one is lacking funds in the early part of the game. Some have suggested to build 2 x star bases, research the Auxiliary Government upgrade and build shields around the planet. Unfortunately, playing against the AI (even the Easy Economist AI) will result in the computer building up to 4 of these monstrosities generally within the first half hour of the game, only to spam fire a weapon every few minutes. A Novalith Cannon is a super weapon that performs the job of exterminating your enemy (or you for that matter) with its ability to lob huge masses of energized something-or-others across the interplanetary void inevitably reducing the planet’s colony to cinders. Sins of a Solar Empire (Sins) is a real-time strategy (RTS) game where your goal is to explore, expand, exploit and exterminate. EDIT: The game appears to no longer spam so this article may no longer apply
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